2b411ce98b1b57789ad4184a2e4e5ca2a76eea21
Bumps [trim-newlines](https://github.com/sindresorhus/trim-newlines) from 3.0.0 to 3.0.1. - [Release notes](https://github.com/sindresorhus/trim-newlines/releases) - [Commits](https://github.com/sindresorhus/trim-newlines/commits) --- updated-dependencies: - dependency-name: trim-newlines dependency-type: indirect ... Signed-off-by: dependabot[bot] <support@github.com>
fix: no asar support (#4), renamed directories (#5) and check if we need to duplicate asar's (#2) (#8)
@electron/universal
Create universal macOS Electron applications
Usage
import { makeUniversalApp } from '@electron/universal';
await makeUniversalApp({
x64AppPath: 'path/to/App_x64.app',
arm64AppPath: 'path/to/App_arm64.app',
outAppPath: 'path/to/App_universal.app',
});
FAQ
The app is twice as big now, why?
Well, a Universal app isn't anything magical. It is literally the x64 app and the arm64 app glued together into a single application. It's twice as big because it contains two apps in one.
What about native modules?
The way @electron/universal works today means you don't need to worry about
things like building universal versions of your native modules. As long as
your x64 and arm64 apps work in isolation the Universal app will work as well.
How do I build my app for Apple silicon in the first place?
Check out the Electron Apple silicon blog post
v3.0.2-1
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